Heavy Weapons – Reflex Removed
replaces Heavy Weapons Reflex Sights with null meshes
– keep the bonuses , lose the Reflex Model
– yes … you still have to craft the Reflex Mod
Sights make no sense on Heavy Weapons as you do not raise them up to your head level to aim like generic assault rifles
– some weapons lose the crosshair WHILE aiming … you still get the generic ” feedback ” when actually hitting enemies ( the one left over from fallout 4 ) … so as long as you aim you weapon in the general direction of the enemy you should be fine
add the mod manually to F76Custom.ini … like every other mod