All Enemies and Critters ESP 1.0.1
Pretty self-explanatory. Marks almost all creature types and robots/turrets with different color transparent overlays visible through obstacles.
Version 1.2 Contents:
New! Cultists (as a separate bundle)
Critters (as a separate bundle)
Additional bundle featuring better visibility for MoleMiners and Aliens
Super Mutants
Ghouls
Trogs
Communists (also a version of the mod without Communists)
Mole Miners (including differently colored Treasure Hunters)
Fanatics
Scorched
Animals
Aliens
Robots
Cryptids
Bosses (except SBQ and Titan, which aren’t that hard to see anyway)
Insects
Mirelurks/Scorpions
Installation
1. Extract the ba2 file(s) from the archive you’ve downloaded to your Fallout76/Data folder.
2. Check whether you’ve got the Fallout76Custom.ini file under Documents/My Games/Fallout 76 folder, and if not, create it.
2a. If you’ve just created the Fallout76Custom.ini file, you need to open it and input this string in it: [Archive]
3. Find sResourceIndexFileList = line under the [Archive] section of your Fallout76Custom.ini or type it down if there is no such line.
4. Add “, Cr_Mrk_AiO.ba2” (without quotes) to the end of the sResourceIndexFileList line.
5. If you’ve downloaded Critters bundle, add “, Critter_Mrk.ba2” (without quotes) to the end of the sResourceIndexFileList line.
Note: Only you will see these creature markers in your game, other players won’t, so it’s just for your own convenience.
Uninstallation
1. Remove the corresponding files from your Fallout76/Data folder
2. Remove the corresponding filenames from sResourceIndexFileList string of your Fallout76Custom.ini file